Nazi Sci-Fi Laboratory
This project was my final project for my environment modeling class last year. The concept was base on the Nazi mix of Sci-Fi. Before I started the project, I use Photoshop to create the layout of the maps. I would then used Maya to model the element. After I finished the modeling and UVing, I bring the model to ZBrush to create the High Res model and bake a normal map with X-Normal. At last, I put all of this element to unreal 4 and play around the material blueprint.
- Role Everything
- For Personal Modeling and level design project
- Date 11/2014 – 12/2014
- Type Design – Modeling(Maya, Zbrush) – Texturing – Unreal 4