Nazi Sci-Fi Laboratory

This project was my final project for my environment modeling class last year. The concept was base on the Nazi mix of Sci-Fi. Before I started the project, I use Photoshop to create the layout of the maps. I would then used Maya to model the element. After I finished the modeling and UVing, I bring the model to ZBrush to create the High Res model and bake a normal map with X-Normal. At last, I put all of this element to unreal 4 and play around the material blueprint.

  • Role Everything
  • For Personal Modeling and level design project
  • Date 11/2014 – 12/2014
  • Type Design – Modeling(Maya, Zbrush) – Texturing – Unreal 4