Paper Rush! Prototype video
Paper Rush!
It took one week to complete the prototype with Unity. Then I complete this game with Bingnan Li and release it to the Apple store.
SungChuLiao: Game Design, Level Design, Gameplay programming (Gameplay Mechanic, PC gameplay controller), UI/UX Design, 2D Art
Bingnan Li: Game Design, Gameplay programming (port this game from PC to IOS, and build the mobile gameplay controller)
Outside Resource:
Font:
1.Asset references: https://zhuanlan.zhihu.com/p/30633005
2.Menu UI: http://www.fontspace.com/dfrohwein/subway-scribble
3.In-game: http://www.fontspace.com/538fonts/chevelure
3D Modeling:
- Cartoon Nature Pack by Doller Asset
https://assetstore.unity.com/packages/3d/environments/cartoon-nature-pack-57365
- Role Game Design, Game programming, Level Design, UI Design
- For Personal Game Design Project
- Date 10/2017
- Type Game Design – UI/UX Design – Programming(C#) – Unity