- Game Designer / Level Designer
- San Jose, CA
Game Designer at Bebopbee, Inc
2/15/2016 – 12/15/2016 Union City, CA
I develop “Snapimals: Discover Animals” Update version and design the encounter and gameplay for the “jurassic Go”.
Scene Modeler at Razor edge games
June 2015 – 2017 United States, Phoenix
I help them to model and UV their scenes and props.
game designer (Internship) at Brogent Technologies Inc
June 2014 – August 2014 Taiwan, Kaohsiung
In this internship, I worked with design group, modeling group and animation group each month. I modeled some props, created some animation and designed the game play in this internship.
3D modeler (Internship) at CheerDigiart VFX And Animation Studio
June 2012 – August 2012 Taiwan, Taipei
I helped them to model some environment props. I also helped them to set the collision of hair for their animation – “Paddle Pop DinoTerra”
Bachelors of Fine Art at Academy of Art University
September 2011 – December 2015 San Francisco, CA
School of game development
Master of Science at University of Santa Cruz
09/2017 – Present Santa Cruz, CA
Game Design and programming