Hunter Stronghold (Level design, Art)

This project was the final of my environment modeling class. In this project, I did the concept and prototype with my teammate Duo Ruan. After it, I modeled all the textures and models with Maya and Photoshop by myself. At last, I did the level design with my teammate Duo Ruan in UDK.

  • Role Level Design, Modeling and texturing
  • For Level design and game design project
  • Date 4/2014
  • Type Level Design – Modeling (Maya) – Texture Painting (Photshop)