Hunter Stronghold (Level design, Art)
This project was the final of my environment modeling class. In this project, I did the concept and prototype with my teammate Duo Ruan. After it, I modeled all the textures and models with Maya and Photoshop by myself. At last, I did the level design with my teammate Duo Ruan in UDK.
- Role Level Design, Modeling and texturing
- For Level design and game design project
- Date 4/2014
- Type Level Design – Modeling (Maya) – Texture Painting (Photshop)